Miguel A. Otaduy is an associate professor (profesor titular interino) at Universidad Rey Juan Carlos (URJC Madrid), where he works at the Modeling and Virtual Reality Group (GMRV), in the Department of Computer Science.
He received his BS (2000) in Electrical Engineering from Mondragon Unibertsitatea (Spain), and his MS (2003) and PhD (2004) in Computer Science from the University of North Carolina at Chapel Hill. He completed his PhD thesis in the field of haptic rendering under the advisory of Prof. Ming Lin, and supported by fellowships from the Government of the Basque Country and the UNC Computer Science Alumni.
Between 1995 and 2000, he was a research assistant at Ikerlan research lab, and between Aug 2000 and Dec 2004 he was a research assistant with the Gamma group at UNC. In the Summer of 2003 he worked at Immersion Medical. From Feb 2005 to Feb 2008, he worked as a research associate (oberassistent) at the Computer Graphics Laboratory of ETH Zurich, with Prof. Markus Gross. Miguel is at URJC Madrid since Feb 2008.
His main research areas are physically-based simulation, haptic rendering, collision detection, virtual reality, and geometric algorithms, and he is particularly interested in the simulation and interaction with virtual objects in contact, with application to virtual prototyping, computational medicine, animation, or videogames. He is a recipient of a 2011 ERC Starting Grant.
Miguel will be program co-chair of the 2014 ACM Symposium on Interactive 3D Graphics and Games (I3D) and the 2015 IEEE World Haptics Conference (WHC). He was also the program co-chair of the 2013 WHC, the 2013 Eurographics short papers program, the 2010 ACM SIGGRAPH / Eurographics Symposium on Computer Animation (SCA), and the 2010 Spanish Computer Graphics Conference (CEIG); and conference co-chair of the 2013 I3D and the 2013 CEIG.